MAD-eYE yOKAI’S journey  

tHE rOAD aHEAD

I believe part of the fun in being a content creator and video producer is building a community and having goals to work towards.  Below you’ll find a list of everything I hope to achieve and what I would like to bring to those who support me on this creative gaming journey.  There are 6 categories in total.  

The Vision

Content Creation Goals

Content Goals

These are creative goals for the YouTube channel.  3D art and animation, mograph, filmmaking in the real world and livestreaming to produce gaming content viewers can enjoy.  

What I’m making on the channel

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Produce a fully cinematic playthrough series

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Integrate 3D Blender art and animation into a video to produce comedy and horror commercials.

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Create content using Unreal Engine's Cinematic Tools to make 3D intros for gaming videos and short films.

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Combine IRL filmmaking and VFX for a video intro or short film set in the gaming space.

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Host a weekly livestream for the community

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Explain a game's story using mograph in an explainer-style visual and make a trailer for a playthrough.

Trailer Production Goals

Working with different studios has been an amazing experience.  I hope to continue this tradition and help studios market their games to the masses for many years to come.  Whether it’s an indie title or AAA blockbuster, I’m always down to help get the word out and tell their story.  

Working with studios as a trailer producer

Collaborate with an indie studio to create their announcement trailer

Collaborate with an indie studio to create their gameplay trailer

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Collaborate with a AA studio to create their announcement trailer

Collaborate with a AA studio to create their gameplay trailer

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Collaborate with a AAA studio to create their announcement trailer

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Collaborate with a AAA studio to create their gameplay trailer

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Win a golden joystick award for a trailer

Early Access Goals

Getting early access and seeing a game in its development is a treat, but it’s even sweeter when the community gets to see it as well.  As the channel grows, I hope to gain early access to games and showcase them to people ahead of time to build up excitement and awareness for a title before it launches.  

Building up hype for a launch

Feature an indie singleplayer game early access on the channel prior to launch to bring you first impressions on launch day.

Feature an indie multiplayer game early access on the channel prior to launch to bring you first impressions with my friends.

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Feature a AA singleplayer game early access on the channel prior to launch to see what you guys think of a title going from indie to a another tier of development.

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Feature a AA multiplayer game early access on the channel prior to launch and share the multiplayer chaos.

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Feature a AAA singleplayer game early access on the channel prior to launch so you can make a purchasing decision.

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Feature a AAA multiplayer game early access on the channel prior to launch so you can see if this is a game worth playing with your friends.

Featured Launch Collaboration Goals

Rather than being requested to only tell a studio’s story, via trailer, I would love to co-launch a creative gameplay feature on the Mad-Eye Yokai channel in partnership with a game’s official announcement.    

What it means?  Collaborate with an indie, AA, or AAA studio to produce both:  

– A high-quality announcement trailer for the studio’s official channels.

– And a cinematic gameplay video for my channel – released in sync with the launch to amplify visibility and hype from the player’s point of view.

The trailer drives attention and the gameplay experience builds connection.  

Partnering with studios as mad-eye yokai

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Singleplayer Indie Title

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Multiplayer Indie Title

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Singleplayer AA Title

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Multiplayer AA Title

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Singleplayer AAA Title

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Multiplayer AAA Title

The Dickens Crew

The Dickens Crew is a handpicked group of friends and family who share my passion for multiplayer chaos, storytelling, and cinematic gaming experiences.  They’re not full-time staff – they’re a trusted team I’ve gathered to produce multiplayer gaming videos for companies and ourselves for fun.  

They are my brothers and sisters in gaming – my battle buddies and chaos agents in this cinematic journey.  I’m excited to keep building with them, one game at a time.  

 

Vision For The Crew

Dickens Crew films multiplayer trailers

Feature Dickens Crew game nights on the channel

Involve the crew in a machinima or commercial spoof

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Enter a gaming film contest with the Dickens Crew and win

Dickens Crew helps launch an indie title

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Dickens Crew helps launch a AA title

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Dickens Crew helps launch a AAA title

Community & Channel Growth Goals

As I post more content, I hope to build an audience that is excited to experience games they wouldn’t normally play and add on fan-made content to their favorite games.  The following are milestones for the channel I hope to achieve.  

Growing a community

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Post every week for 6 months.

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Grow towards 10,000 subscribers

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Open channel memberships with behind-the-scenes content and creative perks

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Launch a weekly livestream

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Launch Mad-Eye Yokai stickers and limited merch drops

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Win a short film contest

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Get Mattendew (Dickens Crew Member) his Mountain Dew Sponsorship

Mad-Eye
Theatre

Where Filmmaking 
meets gaming

about me

My goal is to make kickass videos
for brands and gamers alike on
the internet.  I want to make something that people watch, the stop what they’re doing for the day, and say “damn that was awesome.  I wanna see more!”

Games I’m playing

World of Warcraft

Assassins Creed Shadows

Into The Dead:  Our Darkest Days

The Outlast Trials

Nuclear Nightmare

Wanna collab?

I specialize in trailers, devlogs, custom videos, and everything YouTube-related.  See Contact Page for more details.  Depending on the project, I work within different budgets.